Thursday, 29 April 2010

Our Nine Frames Sequence (Two)














1) The first screen grab shows a High Angle Shot of Sam and his daughter Rosie playing with her toys ont the stair landing. A high angle shot is used to set the scene. It gives the impression of something weak and powerless which could be reflected on the characters.

2) In this screen grab, the camera is zooming closer into Sam's face through slow paced editing, which eventually turns into a transition.

3) The transition continues and eventually zooms out to reveal Sam's eye as a young boy.

4) The colour scheme has now radically changed to Black and White to represent a past time. An extreme long shot is used here to give the audience a clear view of Sam playing with his Red toy car.

5) Here a close up is used on Troys hand playing with the Red car. We decided to use this type of shot as it put into prespective the main prop of which was the cause of the flashback.

6) In this screen shot low key lighting has been used, it acts well on shadowing Sam whilst he peers through the banister, this angle increases the tension dramatically and is key convention in many Thrillers.

7) A low angle, close up shot has been used on Sam whilst he peers through the bannisters. This re-inforces Sam's feared expression.

8) We used an extreme high angle shot on the argument. This was a necessity for us as it represents the idea of something unstable happening and re-inforces the idea that Sam's mum is weak in this situation. This also acts as a point of view shot of Sam.

9) This acts as a point of view shot as Sam realises his Dad has seen him; therefore building up that much needed tense atmosphere.

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